Smooth voxel surface for medical volumetric rendering

dc.contributor.authorPorawat Visutsak
dc.contributor.authorFuangfar Pensiri
dc.contributor.authorOrawan Chaowalit
dc.date.accessioned2025-03-10T07:36:31Z
dc.date.available2025-03-10T07:36:31Z
dc.date.issued2019
dc.description.abstractThis paper aims to implement the trilinear interpolation algorithm with the marching cubes method for generating the smooth voxel surface from 2D digital images. The trilinear interpolation is a straight extension of the bilinear interpolation technique. It can be seen as the linear interpolation of two bilinear interpolations. The novel method is a fast and easy to implement and it also produces a smooth results (compared to the marching cubes technique). Therefore, for volume rendering such as the 3D medical models and terrains where a very large numbers of lookups in 3D grids are performed, this method is a very good choice for generating the high resolution of 3D surfaces. � 2019 SPIE.
dc.identifier.citationProceedings of SPIE - The International Society for Optical Engineering
dc.identifier.doi10.1117/12.2549468
dc.identifier.isbn978-151063409-1
dc.identifier.issn0277786X
dc.identifier.scopus2-s2.0-85077822084
dc.identifier.urihttps://repository.dusit.ac.th//handle/123456789/4889
dc.languageEnglish
dc.publisherSPIE
dc.rights.holderScopus
dc.subject3D medical model
dc.subjectIsosurface
dc.subjectMarching cubes
dc.subjectSmooth voxel
dc.subjectTrilinear interpolation
dc.subjectVolumetric rendering
dc.titleSmooth voxel surface for medical volumetric rendering
dc.typeConference paper
mods.location.urlhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85077822084&doi=10.1117%2f12.2549468&partnerID=40&md5=47c3a8a73e472c8c0d884388ade044ab
oaire.citation.volume11321
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