Smooth voxel surface for medical volumetric rendering
dc.contributor.author | Porawat Visutsak | |
dc.contributor.author | Fuangfar Pensiri | |
dc.contributor.author | Orawan Chaowalit | |
dc.date.accessioned | 2025-03-10T07:36:31Z | |
dc.date.available | 2025-03-10T07:36:31Z | |
dc.date.issued | 2019 | |
dc.description.abstract | This paper aims to implement the trilinear interpolation algorithm with the marching cubes method for generating the smooth voxel surface from 2D digital images. The trilinear interpolation is a straight extension of the bilinear interpolation technique. It can be seen as the linear interpolation of two bilinear interpolations. The novel method is a fast and easy to implement and it also produces a smooth results (compared to the marching cubes technique). Therefore, for volume rendering such as the 3D medical models and terrains where a very large numbers of lookups in 3D grids are performed, this method is a very good choice for generating the high resolution of 3D surfaces. � 2019 SPIE. | |
dc.identifier.citation | Proceedings of SPIE - The International Society for Optical Engineering | |
dc.identifier.doi | 10.1117/12.2549468 | |
dc.identifier.isbn | 978-151063409-1 | |
dc.identifier.issn | 0277786X | |
dc.identifier.scopus | 2-s2.0-85077822084 | |
dc.identifier.uri | https://repository.dusit.ac.th//handle/123456789/4889 | |
dc.language | English | |
dc.publisher | SPIE | |
dc.rights.holder | Scopus | |
dc.subject | 3D medical model | |
dc.subject | Isosurface | |
dc.subject | Marching cubes | |
dc.subject | Smooth voxel | |
dc.subject | Trilinear interpolation | |
dc.subject | Volumetric rendering | |
dc.title | Smooth voxel surface for medical volumetric rendering | |
dc.type | Conference paper | |
mods.location.url | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85077822084&doi=10.1117%2f12.2549468&partnerID=40&md5=47c3a8a73e472c8c0d884388ade044ab | |
oaire.citation.volume | 11321 |