Smooth voxel surface for medical volumetric rendering

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Date
2019
ISBN
978-151063409-1
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Journal ISSN
Volume Title
Resource Type
Conference paper
Publisher
SPIE
Journal Title
Smooth voxel surface for medical volumetric rendering
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Abstract
This paper aims to implement the trilinear interpolation algorithm with the marching cubes method for generating the smooth voxel surface from 2D digital images. The trilinear interpolation is a straight extension of the bilinear interpolation technique. It can be seen as the linear interpolation of two bilinear interpolations. The novel method is a fast and easy to implement and it also produces a smooth results (compared to the marching cubes technique). Therefore, for volume rendering such as the 3D medical models and terrains where a very large numbers of lookups in 3D grids are performed, this method is a very good choice for generating the high resolution of 3D surfaces. � 2019 SPIE.
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Proceedings of SPIE - The International Society for Optical Engineering
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